weatherless...................92.45351% offense.......................40.03679% balance.......................35.25445% hyperoffense..................15.24116% semistall..................... 6.11077% voltturn...................... 5.51809% sun........................... 5.08379% stall......................... 3.35684% trickroom..................... 1.41529% rain.......................... 1.18026% sunoffense.................... 1.09851% sand.......................... 1.00654% monotype...................... 0.87881% rainoffense................... 0.48539% mononormal.................... 0.33722% hail.......................... 0.29123% choice........................ 0.29123% monobug....................... 0.14306% monoflying.................... 0.08175% monofire...................... 0.08175% tailwind...................... 0.06642% sandstall..................... 0.06131% monoelectric.................. 0.06131% monoice....................... 0.04087% monograss..................... 0.03577% monodragon.................... 0.03577% sandoffense................... 0.03066% monopsychic................... 0.03066% monosteel..................... 0.03066% hailoffense................... 0.03066% hailstall..................... 0.02555% tricksun...................... 0.02044% gravity....................... 0.01533% multiweather.................. 0.01533% monoghost..................... 0.01022% monowater..................... 0.00511% monopoison.................... 0.00511% monorock...................... 0.00511% Stalliness (mean: -0.088) -2.0|## |### -1.5|######## |################# -1.0|################### |###################### -0.5|############################# |############################## 0.0|############################## |############################ +0.5|####################### |################ +1.0|################## |##### +1.5|## |## +2.0|# |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.38%