sand..........................54.58618% weatherless...................44.30974% offense.......................35.22994% balance.......................31.80635% semistall.....................13.66196% hyperoffense..................10.09725% stall......................... 9.20450% sandstall..................... 5.63422% sandoffense................... 4.47030% dragmag....................... 3.50929% batonpass..................... 2.12288% rain.......................... 0.82839% sun........................... 0.31801% monotype...................... 0.29028% choice........................ 0.21975% rainoffense................... 0.19990% monowater..................... 0.18155% sunoffense.................... 0.11590% voltturn...................... 0.07284% trapper....................... 0.05813% multiweather.................. 0.04476% monobug....................... 0.01880% sunstall...................... 0.01670% mononormal.................... 0.01350% monopsychic................... 0.01093% monosteel..................... 0.01077% monorock...................... 0.01074% monograss..................... 0.00991% monoelectric.................. 0.00739% rainstall..................... 0.00686% monopoison.................... 0.00598% monodragon.................... 0.00560% monoground.................... 0.00523% monofighting.................. 0.00467% monodark...................... 0.00422% monoflying.................... 0.00377% monofire...................... 0.00351% monoghost..................... 0.00289% hail.......................... 0.00244% monoice....................... 0.00063% hailstall..................... 0.00031% Stalliness (mean: 0.198) |## -1.5|#### |############# -1.0|################### |######################### -0.5|############################## |######################## 0.0|########################## |######################### +0.5|###################### |####################### +1.0|################# |################### +1.5|################# |############# +2.0|#### |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.35%