sand..........................62.41545% weatherless...................37.11253% balance.......................29.85425% offense.......................27.97444% semistall.....................19.22590% hyperoffense..................11.48601% stall.........................11.45939% sandoffense................... 7.31511% dragmag....................... 5.01468% sandstall..................... 4.31690% batonpass..................... 2.37910% rain.......................... 0.45264% rainoffense................... 0.32736% choice........................ 0.18533% sun........................... 0.05027% multiweather.................. 0.03089% voltturn...................... 0.01472% sunoffense.................... 0.00743% monotype...................... 0.00375% mononormal.................... 0.00201% monobug....................... 0.00115% monowater..................... 0.00046% trapper....................... 0.00033% monoelectric.................. 0.00008% monopsychic................... 0.00003% monosteel..................... 0.00003% monofighting.................. 0.00002% hail.......................... 0.00001% hailstall..................... 0.00001% monofire...................... 0.00000% sunstall...................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.344) |# -1.5|### |######################## -1.0|####################### |################# -0.5|########################### |######################### 0.0|########################## |############################## +0.5|######################## |######################### +1.0|############################ |########################### +1.5|###################### |################# +2.0|########## |###### +2.5|### | more negative = more offensive, more positive = more stall one # = 0.29%