offense.......................56.08466% weatherless...................51.85185% sand..........................36.82540% balance.......................36.34921% rain.......................... 7.51323% trickroom..................... 6.03175% hyperoffense.................. 4.55026% sun........................... 2.69841% semistall..................... 2.06349% hail.......................... 1.79894% sandoffense................... 1.53439% tailwind...................... 0.95238% stall......................... 0.95238% multiweather.................. 0.68783% choice........................ 0.68783% rainoffense................... 0.63492% monotype...................... 0.63492% tricksand..................... 0.52910% trickrain..................... 0.42328% monowater..................... 0.15873% batonpass..................... 0.15873% voltturn...................... 0.10582% dragmag....................... 0.10582% monopsychic................... 0.10582% monofighting.................. 0.10582% hailoffense................... 0.10582% sunoffense.................... 0.05291% monobug....................... 0.05291% monosteel..................... 0.05291% tricksun...................... 0.05291% monoghost..................... 0.05291% trickhail..................... 0.05291% trapper....................... 0.05291% monoice....................... 0.05291% monoflying.................... 0.05291% hailstall..................... 0.05291% Stalliness (mean: -0.148) | -1.5|# |#### -1.0|########### |################## -0.5|############################## |###################### 0.0|############################# |######################### +0.5|############### |####### +1.0|### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%