offense.......................58.30706% sand..........................43.25363% weatherless...................42.80557% balance.......................38.27804% rain..........................12.84342% trickroom.....................10.49486% semistall..................... 1.60305% hyperoffense.................. 1.52528% trickrain..................... 1.07979% hail.......................... 0.92730% tailwind...................... 0.81238% rainoffense................... 0.81198% tricksand..................... 0.57236% sandoffense................... 0.37890% sun........................... 0.35097% stall......................... 0.28657% choice........................ 0.19085% multiweather.................. 0.18090% voltturn...................... 0.04112% monotype...................... 0.00148% monopsychic................... 0.00148% monowater..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.132) | -1.5| |## -1.0|######### |################### -0.5|############################# |############# 0.0|############################# |############################## +0.5|########## |########## +1.0|### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.65%