weatherless...................54.03653% offense.......................42.56334% sand..........................40.25245% hyperoffense..................31.14055% balance.......................17.93570% sandoffense...................13.73518% stall......................... 4.50141% semistall..................... 3.85900% rain.......................... 3.36026% sandstall..................... 2.61554% hail.......................... 2.35076% voltturn...................... 2.24995% monotype...................... 1.74370% choice........................ 1.62259% dragmag....................... 1.59851% rainoffense................... 1.32244% trickroom..................... 0.68003% hailstall..................... 0.58073% monofighting.................. 0.47993% sun........................... 0.42953% multiweather.................. 0.42727% monowater..................... 0.36032% tricksand..................... 0.17678% monoice....................... 0.17001% gravity....................... 0.16474% monosteel..................... 0.10757% monorock...................... 0.10381% monobug....................... 0.08876% hailoffense................... 0.08124% sunoffense.................... 0.07372% monopoison.................... 0.06770% monopsychic................... 0.06620% mononormal.................... 0.06168% monofire...................... 0.05491% monograss..................... 0.05416% monoflying.................... 0.04814% monodark...................... 0.04438% monoelectric.................. 0.04438% monoground.................... 0.04213% monoghost..................... 0.02633% tailwind...................... 0.02257% monodragon.................... 0.01580% trickrain..................... 0.00527% trapper....................... 0.00226% monofairy..................... 0.00075% Stalliness (mean: -0.446) -2.0|#### |########## -1.5|############### |############################## -1.0|############################ |############################# -0.5|######################### |####################### 0.0|################# |############# +0.5|########## |####### +1.0|##### |#### +1.5|### |### +2.0|### |# more negative = more offensive, more positive = more stall one # = 0.43%