weatherless...................48.76527% sand..........................46.68335% offense.......................40.62972% hyperoffense..................34.24137% sandoffense...................16.83673% balance.......................15.21371% stall......................... 5.75514% semistall..................... 4.16007% sandstall..................... 3.38436% voltturn...................... 2.61712% hail.......................... 2.41590% rain.......................... 2.20725% dragmag....................... 2.06313% choice........................ 1.83913% rainoffense................... 1.11882% hailstall..................... 0.89406% monotype...................... 0.80195% trickroom..................... 0.76827% multiweather.................. 0.26363% monofighting.................. 0.25158% tricksand..................... 0.24178% gravity....................... 0.23066% sun........................... 0.19187% monoice....................... 0.11417% hailoffense................... 0.11036% monowater..................... 0.10649% monosteel..................... 0.08289% monobug....................... 0.07890% monorock...................... 0.05043% sunoffense.................... 0.04047% monopsychic................... 0.03474% monodark...................... 0.02540% monopoison.................... 0.01339% monograss..................... 0.01304% mononormal.................... 0.01247% monoflying.................... 0.01229% tailwind...................... 0.00853% trickrain..................... 0.00842% monoghost..................... 0.00687% monoground.................... 0.00687% monodragon.................... 0.00448% monoelectric.................. 0.00414% monofire...................... 0.00359% monofairy..................... 0.00047% trapper....................... 0.00000% Stalliness (mean: -0.467) -2.0|#### |########### -1.5|############### |############################## -1.0|############################ |########################### -0.5|##################### |################### 0.0|############ |########### +0.5|####### |###### +1.0|##### |#### +1.5|### |### +2.0|#### |## more negative = more offensive, more positive = more stall one # = 0.47%