sand..........................49.93585% weatherless...................46.56293% offense.......................38.27188% hyperoffense..................36.76908% sandoffense...................17.96054% balance.......................14.67877% stall......................... 5.98184% semistall..................... 4.29844% voltturn...................... 3.86694% sandstall..................... 3.67624% dragmag....................... 2.21604% hail.......................... 2.08733% rain.......................... 1.67379% choice........................ 1.29279% rainoffense................... 0.96315% hailstall..................... 0.88138% trickroom..................... 0.86463% tricksand..................... 0.34797% multiweather.................. 0.29792% monotype...................... 0.27047% hailoffense................... 0.24144% gravity....................... 0.17568% monofighting.................. 0.07252% monoice....................... 0.04442% monosteel..................... 0.03870% sun........................... 0.03802% monobug....................... 0.03570% monowater..................... 0.03426% monorock...................... 0.02434% sunoffense.................... 0.01390% monopoison.................... 0.01332% trickrain..................... 0.01197% monopsychic................... 0.00289% tailwind...................... 0.00142% mononormal.................... 0.00134% monodark...................... 0.00122% monoflying.................... 0.00087% monoground.................... 0.00049% monodragon.................... 0.00040% monograss..................... 0.00003% monoelectric.................. 0.00001% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.492) -2.0|### |############# -1.5|################# |############################## -1.0|############################## |########################### -0.5|################### |############### 0.0|########## |########## +0.5|###### |##### +1.0|###### |##### +1.5|### |### +2.0|##### |## more negative = more offensive, more positive = more stall one # = 0.47%