weatherless...................74.18532% offense.......................55.38419% balance.......................38.55155% sun...........................11.52208% sand.......................... 8.17214% tailwind...................... 8.06471% rain.......................... 4.51256% trickroom..................... 4.18210% hyperoffense.................. 4.18161% hail.......................... 2.51497% semistall..................... 1.85756% monotype...................... 1.65179% trickhail..................... 1.26068% gravity....................... 1.02551% multiweather.................. 0.81156% hailoffense................... 0.59140% monopoison.................... 0.58835% sandoffense................... 0.57539% dragmag....................... 0.55134% monofire...................... 0.46239% voltturn...................... 0.32269% rainoffense................... 0.26219% tricksand..................... 0.24861% sunoffense.................... 0.22959% monowater..................... 0.16917% choice........................ 0.16693% monoghost..................... 0.09796% monoice....................... 0.08777% trapper....................... 0.08377% batonpass..................... 0.07980% trickrain..................... 0.05230% monobug....................... 0.04090% monopsychic................... 0.03195% monoelectric.................. 0.03171% monosteel..................... 0.02801% monofighting.................. 0.02517% stall......................... 0.02509% monodragon.................... 0.02443% monorock...................... 0.02021% mononormal.................... 0.01460% monodark...................... 0.01311% monofairy..................... 0.01216% monoflying.................... 0.00390% Stalliness (mean: -0.097) | -1.5|# |### -1.0|##### |################ -0.5|####################### |############################## 0.0|########################## |############################## +0.5|############# |######### +1.0|### |## more negative = more offensive, more positive = more stall one # = 0.63%