weatherless...................82.88613% offense.......................55.15223% balance.......................40.50064% tailwind......................13.48847% sun........................... 6.98887% trickroom..................... 5.98179% sand.......................... 5.46230% hyperoffense.................. 2.89308% rain.......................... 2.42597% hail.......................... 2.42287% trickhail..................... 2.20871% gravity....................... 2.08562% semistall..................... 1.45405% dragmag....................... 0.42587% sandoffense................... 0.38912% monotype...................... 0.33506% monofire...................... 0.24989% multiweather.................. 0.18613% rainoffense................... 0.10755% tricksand..................... 0.09129% sunoffense.................... 0.08734% monowater..................... 0.08185% trapper....................... 0.05869% voltturn...................... 0.05677% trickrain..................... 0.01186% hailoffense................... 0.00833% monopoison.................... 0.00239% mononormal.................... 0.00055% monoice....................... 0.00020% monoflying.................... 0.00017% monoghost..................... 0.00000% monoelectric.................. 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% choice........................ 0.00000% stall......................... 0.00000% Stalliness (mean: -0.070) | -1.5| |### -1.0|# |########### -0.5|################### |########################### 0.0|###################### |############################## +0.5|######### |######## +1.0|## |## more negative = more offensive, more positive = more stall one # = 0.74%