weatherless...................87.65569% offense.......................53.86957% balance.......................43.99390% tailwind......................19.24591% sand.......................... 5.55602% trickroom..................... 5.28075% sun........................... 4.05328% gravity....................... 2.92532% hail.......................... 1.63518% hyperoffense.................. 1.49132% rain.......................... 1.35848% trickhail..................... 1.34583% semistall..................... 0.64522% sandoffense................... 0.57477% dragmag....................... 0.42429% multiweather.................. 0.25864% monotype...................... 0.10930% monofire...................... 0.09685% sunoffense.................... 0.01631% monowater..................... 0.01243% voltturn...................... 0.00925% tricksand..................... 0.00879% trapper....................... 0.00854% rainoffense................... 0.00740% trickrain..................... 0.00170% mononormal.................... 0.00002% monoflying.................... 0.00000% monoice....................... 0.00000% hailoffense................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.009) | -1.5| |# -1.0|## |## -0.5|################## |############################ 0.0|#################### |############################## +0.5|###### |######## +1.0|### |# more negative = more offensive, more positive = more stall one # = 0.85%