weatherless...................77.51890% offense.......................40.49310% balance.......................36.42998% sand..........................14.52605% hyperoffense..................11.79018% sun........................... 6.98122% semistall..................... 6.84053% voltturn...................... 4.63861% stall......................... 4.44621% monotype...................... 2.74435% rain.......................... 1.85951% multiweather.................. 1.51880% sandstall..................... 0.87297% sandoffense................... 0.81364% hail.......................... 0.64159% sunoffense.................... 0.63312% trickroom..................... 0.51531% monobug....................... 0.43649% dragmag....................... 0.41784% choice........................ 0.36699% monoflying.................... 0.32037% monopsychic................... 0.30003% mononormal.................... 0.28732% monowater..................... 0.25342% monodragon.................... 0.19070% monofire...................... 0.17375% monograss..................... 0.16866% monopoison.................... 0.16188% monosteel..................... 0.14069% sunstall...................... 0.12205% monofighting.................. 0.10849% monorock...................... 0.09916% monoground.................... 0.07628% monoice....................... 0.07628% monodark...................... 0.07628% tailwind...................... 0.07204% monofairy..................... 0.06611% hailstall..................... 0.06611% monoelectric.................. 0.05933% hailoffense................... 0.05170% monoghost..................... 0.04661% rainoffense................... 0.04238% tricksand..................... 0.03983% rainstall..................... 0.02712% gravity....................... 0.01949% tricksun...................... 0.01187% trickhail..................... 0.01017% trickrain..................... 0.00085% trapper....................... 0.00085% Stalliness (mean: -0.010) -2.0|# |#### -1.5|###### |######### -1.0|############## |################### -0.5|######################## |########################## 0.0|############################## |############################ +0.5|#################### |################ +1.0|########## |######## +1.5|#### |### +2.0|## |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%