weatherless...................77.59621% balance.......................38.33836% offense.......................37.01824% sand..........................15.60598% hyperoffense..................11.67535% semistall..................... 7.31191% sun........................... 6.44728% voltturn...................... 6.03684% stall......................... 5.65614% rain.......................... 1.80680% multiweather.................. 1.75957% monotype...................... 1.52945% sandstall..................... 1.19628% sandoffense................... 0.67427% trickroom..................... 0.51648% sunoffense.................... 0.51619% dragmag....................... 0.48716% choice........................ 0.34083% hail.......................... 0.30904% monobug....................... 0.27708% monoflying.................... 0.24168% mononormal.................... 0.15782% sunstall...................... 0.14521% monopsychic................... 0.12147% monodragon.................... 0.11809% monowater..................... 0.10635% hailstall..................... 0.08349% monodark...................... 0.06890% monosteel..................... 0.06239% monofire...................... 0.06092% monoground.................... 0.05745% monopoison.................... 0.05277% monograss..................... 0.04849% monofairy..................... 0.04511% rainstall..................... 0.03811% monorock...................... 0.03808% tailwind...................... 0.03656% monofighting.................. 0.03296% monoice....................... 0.03229% gravity....................... 0.03147% tricksand..................... 0.02970% monoelectric.................. 0.02855% monoghost..................... 0.02469% rainoffense................... 0.01754% hailoffense................... 0.01680% trickhail..................... 0.01510% tricksun...................... 0.00226% trapper....................... 0.00065% trickrain..................... 0.00005% Stalliness (mean: 0.048) -2.0|# |#### -1.5|###### |######### -1.0|############# |################ -0.5|##################### |######################### 0.0|############################# |############################## +0.5|#################### |################# +1.0|########### |######## +1.5|#### |#### +2.0|## |### +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%