weatherless...................76.65220% balance.......................38.55858% offense.......................31.72570% sand..........................19.05229% hyperoffense..................12.81536% stall......................... 9.15420% semistall..................... 7.74616% voltturn...................... 6.72287% sun........................... 4.67306% sandstall..................... 2.65048% multiweather.................. 2.10592% rain.......................... 1.52611% monotype...................... 0.71631% trickroom..................... 0.56901% dragmag....................... 0.56088% monoflying.................... 0.36292% sandoffense................... 0.31869% sunoffense.................... 0.26056% hail.......................... 0.20372% choice........................ 0.19146% hailstall..................... 0.12681% sunstall...................... 0.11556% monopsychic................... 0.09422% gravity....................... 0.08849% monodark...................... 0.05283% monoground.................... 0.04556% monobug....................... 0.04118% trickhail..................... 0.02602% tricksand..................... 0.02428% rainstall..................... 0.01982% monowater..................... 0.01960% monopoison.................... 0.01957% monodragon.................... 0.01378% monofairy..................... 0.01352% monosteel..................... 0.01166% monofire...................... 0.01013% tailwind...................... 0.00853% monoice....................... 0.00750% monoelectric.................. 0.00629% mononormal.................... 0.00629% monoghost..................... 0.00431% monofighting.................. 0.00313% monograss..................... 0.00286% rainoffense................... 0.00207% monorock...................... 0.00197% hailoffense................... 0.00092% tricksun...................... 0.00020% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.121) -2.0|## |##### -1.5|####### |######### -1.0|############ |############## -0.5|############### |################### 0.0|########################## |############################## +0.5|################## |################# +1.0|######### |######## +1.5|#### |###### +2.0|### |####### +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%