weatherless...................93.15180% offense.......................47.35440% hyperoffense..................32.01370% balance.......................15.73323% batonpass..................... 9.63677% monotype...................... 6.05648% dragmag....................... 4.64538% rain.......................... 3.70910% stall......................... 3.25587% sun........................... 2.98119% voltturn...................... 2.56548% semistall..................... 1.64279% monobug....................... 1.10219% multiweather.................. 1.08164% monoghost..................... 1.04962% sand.......................... 1.04716% monoelectric.................. 1.02091% monopsychic................... 0.99351% mononormal.................... 0.97057% trapper....................... 0.93658% rainoffense................... 0.78051% sunoffense.................... 0.74925% choice........................ 0.52185% monoflying.................... 0.38105% monowater..................... 0.35461% monodragon.................... 0.33816% hail.......................... 0.30927% monorock...................... 0.29461% sandoffense................... 0.28261% monoground.................... 0.18857% monosteel..................... 0.17814% monograss..................... 0.16127% monopoison.................... 0.15030% monoice....................... 0.11868% monofairy..................... 0.11298% monodark...................... 0.10685% hailoffense................... 0.08235% monofire...................... 0.05455% monofighting.................. 0.05430% allweather.................... 0.03436% sandstall..................... 0.03270% trickroom..................... 0.03156% gravity....................... 0.03146% tailwind...................... 0.02542% rainstall..................... 0.00701% fear.......................... 0.00311% sunstall...................... 0.00028% Stalliness (mean: -0.581) | -3.0| |## -2.0|###### |################# -1.0|######################## |############################## 0.0|################### |######## +1.0|### |# +2.0|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.88%