weatherless...................83.29461% offense.......................46.55615% balance.......................24.95341% stall.........................14.14609% voltturn......................10.15206% hyperoffense.................. 9.05876% sand.......................... 6.96746% rain.......................... 5.73076% semistall..................... 5.28559% sun........................... 4.03198% multiweather.................. 0.74806% hail.......................... 0.72333% sandstall..................... 0.49245% trickroom..................... 0.47552% monotype...................... 0.40818% hailoffense................... 0.32274% tailwind...................... 0.31992% sunoffense.................... 0.22419% sandoffense................... 0.18343% dragmag....................... 0.18180% tricksun...................... 0.12214% monoflying.................... 0.08817% choice........................ 0.06996% rainstall..................... 0.06953% monosteel..................... 0.06711% monowater..................... 0.05263% sunstall...................... 0.04718% monofairy..................... 0.04593% monodragon.................... 0.04372% mononormal.................... 0.03310% monobug....................... 0.03004% trickhail..................... 0.02895% monofire...................... 0.02374% rainoffense................... 0.01464% monoice....................... 0.00733% monofighting.................. 0.00635% monoelectric.................. 0.00439% monopsychic................... 0.00230% hailstall..................... 0.00213% monopoison.................... 0.00144% gravity....................... 0.00063% monodark...................... 0.00049% monoghost..................... 0.00047% monoground.................... 0.00041% monorock...................... 0.00039% monograss..................... 0.00026% trickrain..................... 0.00006% tricksand..................... 0.00004% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.193) -2.0|# |##### -1.0|######## |############################## 0.0|################ |############ +1.0|####### |#### +2.0|###### |# +3.0|#### |# more negative = more offensive, more positive = more stall one # = 1.07%