weatherless...................73.67597% offense.......................37.57184% balance.......................33.80068% hyperoffense..................13.91776% sand..........................11.50319% voltturn......................11.32470% semistall..................... 8.94437% rain.......................... 6.96365% stall......................... 5.76535% hail.......................... 5.30903% sun........................... 3.51747% monotype...................... 3.22617% trickroom..................... 2.10532% choice........................ 1.49410% sandstall..................... 1.13601% hailoffense................... 0.98895% multiweather.................. 0.90308% sunoffense.................... 0.89578% monowater..................... 0.57362% rainoffense................... 0.51917% sandoffense................... 0.46136% monosteel..................... 0.44116% monobug....................... 0.31880% monorock...................... 0.24022% monoghost..................... 0.23349% dragmag....................... 0.23012% monopsychic................... 0.21946% tricksun...................... 0.20823% monodark...................... 0.20262% monodragon.................... 0.17904% monoelectric.................. 0.17512% monoflying.................... 0.16445% monofairy..................... 0.16052% monoice....................... 0.14481% monofire...................... 0.13527% monofighting.................. 0.11899% mononormal.................... 0.10496% monograss..................... 0.09093% monopoison.................... 0.07970% tailwind...................... 0.06230% monoground.................... 0.05669% hailstall..................... 0.04883% sunstall...................... 0.03817% gravity....................... 0.03143% rainstall..................... 0.02862% tricksand..................... 0.01628% trickrain..................... 0.01403% allweather.................... 0.01291% trapper....................... 0.00393% Stalliness (mean: 0.034) -2.0|### |######### -1.0|################## |############################ 0.0|############################## |########################## +1.0|################ |####### +2.0|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.69%