weatherless...................72.00604% balance.......................36.76036% offense.......................33.00632% voltturn......................14.99774% sand..........................13.16727% hyperoffense..................12.59146% semistall.....................10.74952% rain.......................... 7.51107% stall......................... 6.89235% hail.......................... 5.21789% sun........................... 2.72029% trickroom..................... 2.65727% choice........................ 1.97069% sandstall..................... 1.70251% monotype...................... 1.43650% hailoffense................... 1.15519% sunoffense.................... 0.76381% multiweather.................. 0.54797% rainoffense................... 0.46882% dragmag....................... 0.29469% tricksun...................... 0.24672% sandoffense................... 0.23343% monowater..................... 0.21282% monosteel..................... 0.20314% monoghost..................... 0.13449% monobug....................... 0.11307% monodragon.................... 0.11084% monopsychic................... 0.10066% monoelectric.................. 0.09761% monorock...................... 0.08519% monodark...................... 0.08519% tailwind...................... 0.07940% monoice....................... 0.06471% monofairy..................... 0.05509% monoflying.................... 0.05380% monofighting.................. 0.05258% gravity....................... 0.05089% mononormal.................... 0.05028% monofire...................... 0.04312% sunstall...................... 0.04104% hailstall..................... 0.03767% monoground.................... 0.03562% monopoison.................... 0.03551% rainstall..................... 0.02313% monograss..................... 0.02264% allweather.................... 0.01968% tricksand..................... 0.01357% trickrain..................... 0.00561% trapper....................... 0.00107% Stalliness (mean: 0.144) -2.0|### |######### -1.0|############### |######################### 0.0|############################# |############################## +1.0|#################### |####### +2.0|### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.68%