weatherless...................77.61791% offense.......................39.32854% balance.......................29.17666% hyperoffense..................20.58353% sand..........................13.18945% voltturn...................... 9.03277% stall......................... 6.35492% sun........................... 5.95524% semistall..................... 4.55635% rain.......................... 2.51799% sandstall..................... 2.15827% trickroom..................... 1.07914% monotype...................... 0.99920% hail.......................... 0.75939% sunoffense.................... 0.63949% monobug....................... 0.39968% monoghost..................... 0.23981% monosteel..................... 0.19984% sandoffense................... 0.15987% choice........................ 0.15987% tricksun...................... 0.15987% monowater..................... 0.11990% monorock...................... 0.11990% monoflying.................... 0.11990% rainoffense................... 0.07994% mononormal.................... 0.07994% gravity....................... 0.03997% multiweather.................. 0.03997% monopsychic................... 0.03997% monoelectric.................. 0.03997% monofire...................... 0.03997% Stalliness (mean: -0.105) -2.0|##### |########### -1.5|############# |############## -1.0|##################### |################## -0.5|############################# |#################### 0.0|############################## |################# +0.5|####################### |############## +1.0|########### |#### +1.5|###### |### +2.0|# |## +2.5| |# +3.0| |#### +3.5|#### more negative = more offensive, more positive = more stall one # = 0.40%