weatherless...................76.61885% offense.......................36.86862% balance.......................28.86607% hyperoffense..................22.65312% sand..........................13.61689% voltturn......................10.44095% stall......................... 6.56205% sun........................... 6.01921% semistall..................... 5.05014% sandstall..................... 3.08816% rain.......................... 3.03721% trickroom..................... 1.01487% sunoffense.................... 0.96206% hail.......................... 0.74815% monotype...................... 0.67091% monobug....................... 0.25383% monoghost..................... 0.17197% choice........................ 0.14789% tricksun...................... 0.12312% monosteel..................... 0.10657% monoflying.................... 0.09299% mononormal.................... 0.09274% monorock...................... 0.07179% sandoffense................... 0.06998% monowater..................... 0.06274% rainoffense................... 0.06266% gravity....................... 0.04281% multiweather.................. 0.04031% monofire...................... 0.02524% monopsychic................... 0.02145% monoelectric.................. 0.00796% Stalliness (mean: -0.105) -2.0|##### |############ -1.5|################### |################ -1.0|#################### |################ -0.5|############################## |#################### 0.0|############################## |################ +0.5|######################### |############### +1.0|############# |#### +1.5|######## |### +2.0|# |## +2.5| | +3.0| |### +3.5|####### more negative = more offensive, more positive = more stall one # = 0.38%