weatherless...................79.51680% hyperoffense..................36.25189% offense.......................32.22414% balance.......................19.42010% sand..........................11.14591% voltturn...................... 7.97321% stall......................... 7.36363% sandstall..................... 5.65521% sun........................... 5.18899% semistall..................... 4.74024% rain.......................... 4.00281% sunoffense.................... 2.71279% trickroom..................... 0.91565% monotype...................... 0.22026% mononormal.................... 0.22026% hail.......................... 0.14550% tricksun...................... 0.01946% sandoffense................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% multiweather.................. 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.284) -2.0|##### |###### -1.5|############################## |#################### -1.0|################### |########### -0.5|######################## |###### 0.0|############## |#### +0.5|############### |####### +1.0|########## |## +1.5|#### | +2.0| |# +2.5| | +3.0| |# +3.5|############ more negative = more offensive, more positive = more stall one # = 0.52%