weatherless...................98.93805% offense.......................58.68633% hyperoffense..................20.05442% balance.......................18.48452% semistall..................... 2.14381% monotype...................... 1.28372% sand.......................... 0.70242% stall......................... 0.63092% sun........................... 0.23978% monopoison.................... 0.23824% monofighting.................. 0.20301% rain.......................... 0.18797% mononormal.................... 0.17796% monowater..................... 0.17620% monoflying.................... 0.13315% monoground.................... 0.11421% multiweather.................. 0.11105% monodragon.................... 0.10158% monoghost..................... 0.08452% monodark...................... 0.08139% monoelectric.................. 0.07755% sandoffense................... 0.06450% monofire...................... 0.05436% monoice....................... 0.05306% monofairy..................... 0.05130% monograss..................... 0.04565% monopsychic................... 0.04313% hail.......................... 0.04285% monorock...................... 0.04139% monosteel..................... 0.02678% sunoffense.................... 0.02327% monobug....................... 0.00985% rainoffense................... 0.00533% sandstall..................... 0.00492% rainstall..................... 0.00115% hailstall..................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.471) -2.5| | -2.0|# |## -1.5|##### |########### -1.0|############################## |######################## -0.5|######################## |##################### 0.0|############# |######### +0.5|######### |#### +1.0|## |# +1.5|# | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.63%