weatherless...................85.53440% offense.......................52.87362% balance.......................34.79464% hyperoffense.................. 8.47065% sun........................... 8.37393% rain.......................... 4.14952% monotype...................... 3.31010% semistall..................... 3.11677% sand.......................... 1.42507% hail.......................... 1.19840% trickroom..................... 1.01750% stall......................... 0.74433% choice........................ 0.71360% multiweather.................. 0.68131% monodragon.................... 0.65241% mononormal.................... 0.50874% monowater..................... 0.36221% voltturn...................... 0.35992% monopsychic................... 0.33341% sunoffense.................... 0.30546% monoground.................... 0.24448% monoflying.................... 0.23660% tailwind...................... 0.20444% monofairy..................... 0.15796% monofire...................... 0.14686% monofighting.................. 0.14573% rainoffense................... 0.12575% monoice....................... 0.12030% monoelectric.................. 0.11256% monosteel..................... 0.11125% monograss..................... 0.09570% batonpass..................... 0.06889% tricksun...................... 0.04053% dragmag....................... 0.03715% monoghost..................... 0.03655% monopoison.................... 0.02760% monobug....................... 0.02032% sandstall..................... 0.01273% sunstall...................... 0.01212% hailstall..................... 0.00951% sandoffense................... 0.00875% Stalliness (mean: -0.140) | -2.0| |# -1.5|## |#### -1.0|######### |############# -0.5|############################## |################# 0.0|####################### |################# +0.5|################## |####### +1.0|### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.68%