weatherless...................87.29261% offense.......................57.86672% balance.......................33.96211% sun........................... 8.17083% hyperoffense.................. 6.86969% rain.......................... 3.82132% trickroom..................... 1.67549% choice........................ 1.06522% monotype...................... 1.06114% semistall..................... 0.77313% hail.......................... 0.75067% stall......................... 0.52835% voltturn...................... 0.30295% monoground.................... 0.26843% monodragon.................... 0.25886% sunoffense.................... 0.20583% multiweather.................. 0.18522% sand.......................... 0.14979% monopsychic................... 0.12936% tailwind...................... 0.11294% monoflying.................... 0.10033% monowater..................... 0.08769% rainoffense................... 0.08570% mononormal.................... 0.07162% monofairy..................... 0.06192% monopoison.................... 0.04517% monofighting.................. 0.02044% monograss..................... 0.01012% dragmag....................... 0.00942% monofire...................... 0.00640% monoghost..................... 0.00079% monoelectric.................. 0.00009% sandstall..................... 0.00003% sandoffense................... 0.00000% sunstall...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.178) | -2.0| | -1.5|# |## -1.0|###### |######### -0.5|############################## |######### 0.0|################## |############ +0.5|################# |#### +1.0|# | +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.92%