weatherless...................88.43030% offense.......................43.78975% balance.......................42.47516% hyperoffense.................. 9.77853% sun........................... 7.18303% trickroom..................... 3.50135% hail.......................... 2.74640% stall......................... 2.17856% semistall..................... 1.77800% rain.......................... 1.67080% monotype...................... 1.42527% choice........................ 0.70599% monoground.................... 0.45032% monoflying.................... 0.34984% voltturn...................... 0.33645% tailwind...................... 0.30321% monodragon.................... 0.28352% sunoffense.................... 0.25727% multiweather.................. 0.09872% rainoffense................... 0.09381% monopsychic................... 0.09096% monowater..................... 0.08892% monofairy..................... 0.07331% monopoison.................... 0.07067% sand.......................... 0.06820% mononormal.................... 0.00953% dragmag....................... 0.00442% monograss..................... 0.00379% monofighting.................. 0.00332% monofire...................... 0.00102% monoghost..................... 0.00007% monoelectric.................. 0.00000% sandstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.098) | -2.0| |# -1.5|####### |#### -1.0|### |############ -0.5|######### |############################## 0.0|###################### |################### +0.5|################# |######## +1.0|## | +1.5|### | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.73%