weatherless...................73.84920% offense.......................53.20127% balance.......................22.73556% rain..........................18.85491% hyperoffense..................15.40117% semistall..................... 6.21541% sun........................... 5.82415% sand.......................... 3.28887% batonpass..................... 2.90375% choice........................ 2.80016% rainoffense................... 2.72910% voltturn...................... 2.57096% stall......................... 2.44660% monotype...................... 2.25265% multiweather.................. 2.04317% trickroom..................... 0.63080% sunoffense.................... 0.45359% mononormal.................... 0.37954% monoghost..................... 0.35844% monodragon.................... 0.26898% monowater..................... 0.26793% monofairy..................... 0.25854% trickrain..................... 0.25166% hail.......................... 0.24729% monosteel..................... 0.24241% sandoffense................... 0.19716% rainstall..................... 0.18677% monoelectric.................. 0.16238% sandstall..................... 0.16045% monodark...................... 0.13477% monofighting.................. 0.11778% monoice....................... 0.10656% monoground.................... 0.09677% monopoison.................... 0.07746% monopsychic................... 0.07622% monofire...................... 0.06552% monobug....................... 0.06196% monoflying.................... 0.05788% tricksun...................... 0.05471% hailoffense................... 0.04366% monograss..................... 0.04046% monorock...................... 0.03585% dragmag....................... 0.03561% tailwind...................... 0.03398% trapper....................... 0.01182% sunstall...................... 0.00990% trickhail..................... 0.00862% hailstall..................... 0.00277% tricksand..................... 0.00096% gravity....................... 0.00079% allweather.................... 0.00014% swagplay...................... 0.00000% Stalliness (mean: -0.254) | -2.0|# |###### -1.0|######################## |############################## 0.0|################# |############ +1.0|########## |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.97%