weatherless...................79.35962% balance.......................44.46062% offense.......................26.76193% semistall.....................17.67222% sun........................... 9.74685% stall......................... 9.42489% rain.......................... 7.36526% sand.......................... 3.42242% monotype...................... 3.25483% voltturn...................... 2.91964% hail.......................... 1.94496% multiweather.................. 1.72885% hyperoffense.................. 1.68034% choice........................ 1.01879% sunstall...................... 0.61304% monodragon.................... 0.56452% mononormal.................... 0.49396% dragmag....................... 0.37929% monoelectric.................. 0.35724% sandstall..................... 0.35283% monowater..................... 0.33078% trickroom..................... 0.33078% monofighting.................. 0.33078% monodark...................... 0.28226% monoice....................... 0.27344% batonpass..................... 0.22052% monoghost..................... 0.22052% monosteel..................... 0.19847% monoflying.................... 0.18523% monopsychic................... 0.18082% monograss..................... 0.17641% rainoffense................... 0.15436% monopoison.................... 0.15436% monofairy..................... 0.14995% monoground.................... 0.14113% rainstall..................... 0.12790% monofire...................... 0.12349% tailwind...................... 0.07939% hailstall..................... 0.06174% monorock...................... 0.05292% sandoffense................... 0.03528% tricksun...................... 0.02646% monobug....................... 0.01764% trapper....................... 0.01764% sunoffense.................... 0.00882% allweather.................... 0.00882% hailoffense................... 0.00882% trickrain..................... 0.00441% Stalliness (mean: 0.500) |# -1.5|# |## -1.0|### |######### -0.5|############### |###################### 0.0|############################# |############################# +0.5|############################## |###################### +1.0|####################### |################# +1.5|################ |########## +2.0|####### |### +2.5|# | more negative = more offensive, more positive = more stall one # = 0.42%