weatherless...................83.95171% semistall.....................45.44336% balance.......................24.72650% stall.........................23.45241% sun...........................13.07571% offense....................... 6.24954% voltturn...................... 6.13306% sunstall...................... 3.91521% rain.......................... 2.46147% hail.......................... 1.17188% multiweather.................. 0.72507% hyperoffense.................. 0.12819% hailoffense................... 0.11876% choice........................ 0.08596% hailstall..................... 0.06901% sand.......................... 0.06430% rainstall..................... 0.06300% trickroom..................... 0.04287% dragmag....................... 0.03978% monotype...................... 0.02895% tricksun...................... 0.02423% monodragon.................... 0.01121% monoghost..................... 0.00845% monowater..................... 0.00581% sandstall..................... 0.00376% tailwind...................... 0.00309% monopoison.................... 0.00139% batonpass..................... 0.00120% monofire...................... 0.00103% monoelectric.................. 0.00041% monofairy..................... 0.00038% monoice....................... 0.00032% rainoffense................... 0.00031% monodark...................... 0.00031% sandoffense................... 0.00028% monofighting.................. 0.00013% monosteel..................... 0.00011% mononormal.................... 0.00010% monograss..................... 0.00001% trickrain..................... 0.00001% monorock...................... 0.00001% monopsychic................... 0.00000% monoflying.................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% trapper....................... 0.00000% monobug....................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 1.176) | -1.5| | -1.0| | -0.5|# |### 0.0|######## |### +0.5|######### |######### +1.0|############################## |################# +1.5|######################## |############# +2.0|########### |##### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.75%