weatherless...................96.32063% offense.......................58.20618% balance.......................28.79633% hyperoffense.................. 9.12619% voltturn...................... 4.88037% semistall..................... 2.32112% stall......................... 1.55018% rain.......................... 1.54672% sand.......................... 1.34729% sun........................... 0.78792% rainoffense................... 0.35597% monotype...................... 0.17563% trickroom..................... 0.10909% multiweather.................. 0.08388% hail.......................... 0.08133% dragmag....................... 0.07571% monowater..................... 0.04484% tricksun...................... 0.03782% monoground.................... 0.03256% batonpass..................... 0.02729% sandoffense................... 0.02583% monoelectric.................. 0.02036% monobug....................... 0.01745% monoghost..................... 0.01695% sunoffense.................... 0.01494% monoice....................... 0.00970% monopsychic................... 0.00960% hailoffense................... 0.00905% monopoison.................... 0.00656% monograss..................... 0.00590% monofighting.................. 0.00312% monodark...................... 0.00282% sandstall..................... 0.00251% tailwind...................... 0.00242% monosteel..................... 0.00187% monoflying.................... 0.00142% monofire...................... 0.00112% monodragon.................... 0.00102% tricksand..................... 0.00082% trickhail..................... 0.00062% monorock...................... 0.00013% mononormal.................... 0.00012% monofairy..................... 0.00009% gravity....................... 0.00000% trickrain..................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.184) |# -1.5|# |##### -1.0|############## |############# -0.5|###################### |############################## 0.0|#################### |################ +0.5|######## |##### +1.0|##### |# +1.5| | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.69%