weatherless...................82.83582% offense.......................51.64562% balance.......................31.01799% sun...........................15.02105% hyperoffense..................12.13165% voltturn...................... 5.08993% trickroom..................... 5.07080% semistall..................... 3.61653% rain.......................... 1.87524% stall......................... 1.58821% monotype...................... 1.41600% sunoffense.................... 0.44011% tailwind...................... 0.34443% sand.......................... 0.26789% choice........................ 0.26789% monoground.................... 0.24876% monofire...................... 0.22962% monosteel..................... 0.21049% monoghost..................... 0.15308% monowater..................... 0.11481% hail.......................... 0.11481% multiweather.................. 0.11481% monoelectric.................. 0.11481% sandoffense................... 0.09568% monopoison.................... 0.09568% monofairy..................... 0.09568% monodragon.................... 0.09568% monobug....................... 0.07654% tricksun...................... 0.07654% monofighting.................. 0.07654% monorock...................... 0.07654% monodark...................... 0.07654% gravity....................... 0.05741% rainoffense................... 0.05741% monograss..................... 0.05741% sandstall..................... 0.01914% monopsychic................... 0.01914% monoflying.................... 0.01914% mononormal.................... 0.01914% Stalliness (mean: -0.227) |### -1.5|#### |########### -1.0|############### |############################ -0.5|############################## |######################### 0.0|####################### |#################### +0.5|################ |########### +1.0|### |### +1.5|## | +2.0|## more negative = more offensive, more positive = more stall one # = 0.51%