weatherless...................78.65702% balance.......................42.44878% offense.......................37.96735% sun...........................19.67822% hyperoffense..................10.96528% trickroom.....................10.23300% semistall..................... 5.51520% stall......................... 3.10338% voltturn...................... 2.78944% rain.......................... 1.75452% multiweather.................. 0.08977% monotype...................... 0.02406% monobug....................... 0.02329% choice........................ 0.02065% sunoffense.................... 0.01799% tailwind...................... 0.00998% monograss..................... 0.00065% tricksun...................... 0.00023% monofire...................... 0.00005% monoelectric.................. 0.00004% monopoison.................... 0.00004% monowater..................... 0.00002% monosteel..................... 0.00002% monofairy..................... 0.00001% sand.......................... 0.00001% monoground.................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% hail.......................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% rainoffense................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.061) |# -1.5|######## |######### -1.0|############# |################## -0.5|################## |##################### 0.0|########## |############################## +0.5|####################### |############## +1.0|######### |## +1.5|## | +2.0|##### more negative = more offensive, more positive = more stall one # = 0.54%