weatherless...................67.45755% offense.......................50.61166% balance.......................41.70626% sun...........................16.16546% rain.......................... 8.28653% trickroom..................... 6.39575% sand.......................... 6.04678% hyperoffense.................. 4.25571% hail.......................... 3.00259% tailwind...................... 2.90272% semistall..................... 2.68758% tricksun...................... 2.44895% monotype...................... 2.16724% voltturn...................... 1.70032% multiweather.................. 0.89866% choice........................ 0.77359% stall......................... 0.73879% sandoffense................... 0.42293% monowater..................... 0.33250% rainoffense................... 0.32748% tricksand..................... 0.30993% monoice....................... 0.25208% sunoffense.................... 0.23762% trickrain..................... 0.23751% monodragon.................... 0.20755% monodark...................... 0.20667% trickhail..................... 0.15956% monoelectric.................. 0.15862% monoghost..................... 0.14512% monorock...................... 0.13718% monofire...................... 0.12108% batonpass..................... 0.10304% monopsychic................... 0.08238% monofairy..................... 0.08036% sandstall..................... 0.07747% monopoison.................... 0.07743% monoground.................... 0.06303% monosteel..................... 0.06146% monobug....................... 0.06052% mononormal.................... 0.05744% monoflying.................... 0.05724% gravity....................... 0.04814% hailoffense................... 0.04774% monograss..................... 0.03777% monofighting.................. 0.02898% sunstall...................... 0.02048% hailstall..................... 0.01499% dragmag....................... 0.01352% rainstall..................... 0.00492% trapper....................... 0.00121% allweather.................... 0.00039% Stalliness (mean: -0.050) -1.5|# |### -1.0|####### |############# -0.5|###################### |############################# 0.0|############################## |########################## +0.5|################# |######### +1.0|##### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.60%