weatherless...................81.25202% balance.......................46.94935% offense.......................45.05506% trickroom.....................15.05613% sand..........................10.43000% hail.......................... 6.49478% hyperoffense.................. 4.94344% tailwind...................... 3.30962% semistall..................... 2.03534% voltturn...................... 1.72983% monotype...................... 1.10764% sun........................... 1.06661% stall......................... 1.01682% trickhail..................... 0.93959% rain.......................... 0.77566% monoghost..................... 0.51845% sandoffense................... 0.33816% monoflying.................... 0.31044% monoice....................... 0.08787% rainoffense................... 0.08185% monoelectric.................. 0.06136% monofire...................... 0.05905% tricksand..................... 0.05253% sunoffense.................... 0.04888% batonpass..................... 0.04124% mononormal.................... 0.03488% multiweather.................. 0.01907% monowater..................... 0.01722% gravity....................... 0.01072% monopoison.................... 0.01038% sandstall..................... 0.00494% monorock...................... 0.00315% monofighting.................. 0.00304% tricksun...................... 0.00254% hailoffense................... 0.00244% monodragon.................... 0.00147% choice........................ 0.00078% monobug....................... 0.00021% monoground.................... 0.00007% monosteel..................... 0.00005% hailstall..................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.013) -1.5|# |### -1.0|###### |########### -0.5|############ |####################### 0.0|############################## |######################### +0.5|############### |############# +1.0|### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.69%