weatherless...................85.35960% balance.......................49.50102% offense.......................45.14801% trickroom.....................22.80694% sand.......................... 7.67943% hail.......................... 6.27312% tailwind...................... 3.27299% stall......................... 2.56818% monotype...................... 1.59906% monoghost..................... 1.51743% semistall..................... 1.49604% hyperoffense.................. 1.28675% trickhail..................... 0.49012% sun........................... 0.37659% rain.......................... 0.31666% voltturn...................... 0.10342% sandoffense................... 0.05146% monoelectric.................. 0.03712% sunoffense.................... 0.02125% monofire...................... 0.01814% monoice....................... 0.01436% rainoffense................... 0.01285% multiweather.................. 0.00540% monoflying.................... 0.00440% mononormal.................... 0.00438% monopoison.................... 0.00159% batonpass..................... 0.00154% gravity....................... 0.00150% monowater..................... 0.00118% sandstall..................... 0.00118% tricksand..................... 0.00064% monorock...................... 0.00046% tricksun...................... 0.00017% hailoffense................... 0.00008% choice........................ 0.00001% monodragon.................... 0.00000% monoground.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% hailstall..................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.080) -1.5|# | -1.0|# |#### -0.5|##### |################# 0.0|############################## |###################### +0.5|###### |### +1.0|# |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.07%