weatherless...................85.86104% offense.......................50.48562% balance.......................25.51363% hyperoffense..................18.07994% rain.......................... 7.43369% sun........................... 5.73403% batonpass..................... 5.04296% voltturn...................... 4.59470% stall......................... 4.31453% semistall..................... 1.60628% rainoffense................... 0.91520% sand.......................... 0.85917% monotype...................... 0.52297% hail.......................... 0.37355% multiweather.................. 0.24281% sandoffense................... 0.11207% monopoison.................... 0.11207% trickroom..................... 0.07471% monosteel..................... 0.05603% sandstall..................... 0.05603% monofairy..................... 0.05603% mononormal.................... 0.05603% monodragon.................... 0.05603% monowater..................... 0.03736% tailwind...................... 0.03736% sunoffense.................... 0.03736% monobug....................... 0.03736% monofighting.................. 0.03736% monorock...................... 0.03736% monoghost..................... 0.03736% monofire...................... 0.03736% monodark...................... 0.01868% dragmag....................... 0.01868% monopsychic................... 0.01868% trapper....................... 0.01868% monoground.................... 0.01868% monoice....................... 0.01868% monoelectric.................. 0.01868% Stalliness (mean: -0.262) |### -1.5|#### |#################### -1.0|###################### |########################## -0.5|############################ |############################## 0.0|####################### |######################## +0.5|############ |####### +1.0|# |# +1.5|### |# +2.0|### |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%