weatherless...................99.15791% offense.......................48.38238% balance.......................32.16385% hyperoffense..................13.25391% voltturn......................10.98267% semistall..................... 3.65542% stall......................... 2.54444% monotype...................... 0.73835% sun........................... 0.64929% choice........................ 0.64324% trickroom..................... 0.49021% rain.......................... 0.17032% monofighting.................. 0.15216% monowater..................... 0.12536% tailwind...................... 0.11067% monodragon.................... 0.09770% sunoffense.................... 0.07954% monosteel..................... 0.05793% monodark...................... 0.05015% monoflying.................... 0.04755% monograss..................... 0.04496% monoelectric.................. 0.04496% mononormal.................... 0.04150% monoground.................... 0.03891% monobug....................... 0.03804% gravity....................... 0.03718% monopoison.................... 0.03285% monoice....................... 0.03026% monofairy..................... 0.02853% monofire...................... 0.02853% rainoffense................... 0.02507% sand.......................... 0.02421% monoghost..................... 0.02248% monopsychic................... 0.01989% dragmag....................... 0.01902% trapper....................... 0.00605% monorock...................... 0.00432% sandoffense................... 0.00173% multiweather.................. 0.00173% Stalliness (mean: -0.167) |## -1.5|#### |############ -1.0|#################### |####################### -0.5|########################## |############################## 0.0|############################# |######################### +0.5|############### |########### +1.0|###### |### +1.5|## |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%