weatherless...................99.46693% offense.......................45.33953% balance.......................35.20582% voltturn......................11.97694% hyperoffense..................11.59815% semistall..................... 4.33286% stall......................... 3.52364% choice........................ 0.66447% trickroom..................... 0.46698% monotype...................... 0.44416% sun........................... 0.41774% monowater..................... 0.13341% rain.......................... 0.10024% tailwind...................... 0.07253% monofighting.................. 0.06407% monodragon.................... 0.05160% gravity....................... 0.03426% monograss..................... 0.03202% sunoffense.................... 0.03041% mononormal.................... 0.02318% monoflying.................... 0.02309% monoelectric.................. 0.02232% monoice....................... 0.02096% monofire...................... 0.01954% monobug....................... 0.01947% monodark...................... 0.01843% sand.......................... 0.01823% monofairy..................... 0.01812% dragmag....................... 0.01809% monoground.................... 0.01770% monosteel..................... 0.01672% monopoison.................... 0.01645% monoghost..................... 0.01379% rainoffense................... 0.01004% monopsychic................... 0.00462% monorock...................... 0.00370% multiweather.................. 0.00315% trapper....................... 0.00184% sandoffense................... 0.00010% Stalliness (mean: -0.081) |# -1.5|#### |########## -1.0|################### |#################### -0.5|######################### |############################## 0.0|############################## |########################### +0.5|################# |############## +1.0|######## |#### +1.5|## |### +2.0|## |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.45%