weatherless...................99.61852% balance.......................38.58300% offense.......................36.61121% voltturn......................10.70580% hyperoffense..................10.57619% stall......................... 8.03541% semistall..................... 6.19418% choice........................ 0.52046% trickroom..................... 0.42484% sun........................... 0.32050% monotype...................... 0.10375% tailwind...................... 0.08463% rain.......................... 0.05679% monowater..................... 0.03158% sunoffense.................... 0.02195% dragmag....................... 0.01404% monograss..................... 0.01190% monoflying.................... 0.00974% monoice....................... 0.00970% monoelectric.................. 0.00776% gravity....................... 0.00684% monobug....................... 0.00618% monofairy..................... 0.00490% monofighting.................. 0.00471% mononormal.................... 0.00445% sand.......................... 0.00424% monosteel..................... 0.00320% monodark...................... 0.00311% monodragon.................... 0.00242% monorock...................... 0.00174% monofire...................... 0.00147% monopoison.................... 0.00128% monoground.................... 0.00125% rainoffense................... 0.00054% monoghost..................... 0.00022% monopsychic................... 0.00008% multiweather.................. 0.00004% sandoffense................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.124) |# -1.5|###### |########## -1.0|############### |################ -0.5|###################### |############################# 0.0|############################# |############################## +0.5|#################### |#################### +1.0|############# |####### +1.5|#### |####### +2.0|##### |#### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%