weatherless...................99.83281% balance.......................45.31902% offense.......................21.11417% stall.........................18.21877% voltturn......................12.16106% semistall..................... 9.03914% hyperoffense.................. 6.30890% trickroom..................... 0.31078% choice........................ 0.22709% sun........................... 0.14442% tailwind...................... 0.03811% rain.......................... 0.02256% monotype...................... 0.01677% sunoffense.................... 0.00812% dragmag....................... 0.00498% monoice....................... 0.00359% monowater..................... 0.00305% monograss..................... 0.00279% monobug....................... 0.00164% gravity....................... 0.00162% mononormal.................... 0.00137% monoelectric.................. 0.00124% monosteel..................... 0.00087% monodragon.................... 0.00066% monofairy..................... 0.00040% monodark...................... 0.00033% monoground.................... 0.00031% monofighting.................. 0.00024% sand.......................... 0.00022% monorock...................... 0.00014% monofire...................... 0.00008% monoflying.................... 0.00005% monopoison.................... 0.00005% rainoffense................... 0.00005% monopsychic................... 0.00000% monoghost..................... 0.00000% sandoffense................... 0.00000% multiweather.................. 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.578) | -1.5|## |#### -1.0|##### |##### -0.5|######## |########### 0.0|########### |############### +0.5|######### |############################## +1.0|############ |###### +1.5|### |######## +2.0|########## |#### +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.68%