weatherless...................90.42295% offense.......................59.20596% hyperoffense..................31.20034% balance....................... 9.24877% voltturn...................... 5.81617% rain.......................... 3.75613% sand.......................... 2.14092% hail.......................... 2.05766% sun........................... 1.65327% rainoffense................... 1.52719% monotype...................... 1.39873% sunoffense.................... 0.73267% choice........................ 0.36634% monowater..................... 0.20696% semistall..................... 0.18079% monobug....................... 0.17127% stall......................... 0.16414% trickroom..................... 0.15938% hailoffense................... 0.15224% sandoffense................... 0.14511% monograss..................... 0.14511% monoground.................... 0.14273% monopoison.................... 0.13797% dragmag....................... 0.13559% tailwind...................... 0.13321% monodragon.................... 0.13083% mononormal.................... 0.08088% monoelectric.................. 0.05947% sandstall..................... 0.05709% monofire...................... 0.05233% monoghost..................... 0.04995% monodark...................... 0.04758% monorock...................... 0.03806% monofighting.................. 0.03568% monopsychic................... 0.03330% multiweather.................. 0.03092% monoice....................... 0.02855% monosteel..................... 0.02379% monofairy..................... 0.02379% trickhail..................... 0.01903% monoflying.................... 0.01427% hailstall..................... 0.01427% trapper....................... 0.00476% Stalliness (mean: -0.731) -2.0|## |##### -1.5|############ |############### -1.0|####################### |############################## -0.5|##################### |################# 0.0|######### |###### +0.5|## |# +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 0.69%