weatherless...................92.17866% offense.......................60.85822% hyperoffense..................29.08396% balance....................... 9.76110% voltturn...................... 6.45184% rain.......................... 2.90095% hail.......................... 2.26938% sand.......................... 1.57626% rainoffense................... 1.24304% sun........................... 1.08625% monotype...................... 0.90492% sunoffense.................... 0.41117% choice........................ 0.31795% monowater..................... 0.18313% semistall..................... 0.15501% stall......................... 0.14171% trickroom..................... 0.14121% hailoffense................... 0.13891% monodragon.................... 0.13622% monobug....................... 0.12326% dragmag....................... 0.12277% monopoison.................... 0.09092% sandoffense................... 0.09021% monoground.................... 0.07963% sandstall..................... 0.07364% monograss..................... 0.04289% monoelectric.................. 0.03545% mononormal.................... 0.03516% monofighting.................. 0.03284% monodark...................... 0.03043% monopsychic................... 0.02427% hailstall..................... 0.02224% monoghost..................... 0.02147% monorock...................... 0.01889% trickhail..................... 0.01885% monofire...................... 0.01838% tailwind...................... 0.01530% monosteel..................... 0.01447% monofairy..................... 0.01305% monoice....................... 0.01301% multiweather.................. 0.01151% trapper....................... 0.00741% monoflying.................... 0.00638% Stalliness (mean: -0.706) -2.0|# |##### -1.5|########### |############## -1.0|##################### |############################## -0.5|##################### |################# 0.0|########## |###### +0.5|## |# +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 0.72%