weatherless...................94.19738% offense.......................62.02423% hyperoffense..................26.23635% balance.......................11.37696% voltturn...................... 7.32382% hail.......................... 2.82732% rain.......................... 1.78169% rainoffense................... 0.80681% sun........................... 0.60182% sand.......................... 0.59180% monotype...................... 0.36300% sunoffense.................... 0.22708% dragmag....................... 0.19258% stall......................... 0.18441% semistall..................... 0.17805% choice........................ 0.12448% monodragon.................... 0.09209% sandstall..................... 0.08642% hailoffense................... 0.08052% trickroom..................... 0.07338% monobug....................... 0.06197% hailstall..................... 0.06066% monowater..................... 0.03780% monoground.................... 0.03425% monopsychic................... 0.03125% monofighting.................. 0.02667% monopoison.................... 0.02588% trapper....................... 0.01868% mononormal.................... 0.01428% monograss..................... 0.01358% monosteel..................... 0.01012% sandoffense................... 0.00527% monodark...................... 0.00470% trickhail..................... 0.00358% monoelectric.................. 0.00339% monoghost..................... 0.00314% monofire...................... 0.00223% tailwind...................... 0.00135% monorock...................... 0.00126% monofairy..................... 0.00124% monoflying.................... 0.00063% monoice....................... 0.00027% multiweather.................. 0.00001% Stalliness (mean: -0.654) -2.0|# |#### -1.5|########## |############# -1.0|################## |############################## -0.5|################### |################### 0.0|########### |###### +0.5|## |## +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.74%