weatherless...................88.84517% offense.......................47.90419% balance.......................36.76647% voltturn......................10.00000% hyperoffense.................. 9.67494% sand.......................... 5.50898% semistall..................... 3.90077% sun........................... 3.74679% stall......................... 1.75364% rain.......................... 1.69376% sandstall..................... 1.12062% monotype...................... 1.02652% trickroom..................... 0.70145% hail.......................... 0.65013% monoflying.................... 0.31651% sandoffense................... 0.29085% multiweather.................. 0.27374% sunoffense.................... 0.22241% monodragon.................... 0.19675% choice........................ 0.17964% monofire...................... 0.13687% dragmag....................... 0.10265% monobug....................... 0.10265% rainoffense................... 0.09410% tailwind...................... 0.07699% mononormal.................... 0.07699% monowater..................... 0.05988% monofighting.................. 0.05988% monoelectric.................. 0.05988% allweather.................... 0.05133% monoice....................... 0.05133% monopoison.................... 0.04277% monofairy..................... 0.04277% monopsychic................... 0.03422% monosteel..................... 0.03422% monodark...................... 0.02566% monorock...................... 0.01711% monoground.................... 0.01711% tricksun...................... 0.01711% monoghost..................... 0.00855% Stalliness (mean: -0.094) |# -1.5|#### |######## -1.0|################## |########################## -0.5|############################ |############################## 0.0|############################## |########################## +0.5|####################### |################ +1.0|####### |##### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.44%