weatherless...................90.67617% offense.......................43.07134% balance.......................41.44710% voltturn......................12.10274% hyperoffense.................. 8.97930% sand.......................... 5.45413% semistall..................... 4.37717% sun........................... 2.31093% stall......................... 2.12509% rain.......................... 1.61548% sandstall..................... 1.52776% trickroom..................... 0.85440% monotype...................... 0.67298% hail.......................... 0.29413% sandoffense................... 0.26021% monoflying.................... 0.20716% multiweather.................. 0.16481% sunoffense.................... 0.14445% dragmag....................... 0.12367% monobug....................... 0.11227% monodragon.................... 0.09919% monofire...................... 0.09440% rainoffense................... 0.09055% choice........................ 0.08168% allweather.................... 0.05772% monoice....................... 0.04546% mononormal.................... 0.04133% monowater..................... 0.03791% monopoison.................... 0.03373% tailwind...................... 0.03224% monofairy..................... 0.02592% monofighting.................. 0.02560% monopsychic................... 0.02005% tricksun...................... 0.01600% monosteel..................... 0.01504% monoelectric.................. 0.01337% monodark...................... 0.01214% monorock...................... 0.01066% monoground.................... 0.00913% monoghost..................... 0.00463% Stalliness (mean: -0.019) |# -1.5|### |####### -1.0|################ |####################### -0.5|####################### |######################### 0.0|############################## |########################### +0.5|########################## |################### +1.0|####### |##### +1.5|## |# +2.0|## | more negative = more offensive, more positive = more stall one # = 0.46%