weatherless...................86.58902% balance.......................47.13759% offense.......................33.60687% voltturn......................14.76674% sand..........................10.20472% stall......................... 8.11676% sandstall..................... 8.01274% semistall..................... 6.79635% hyperoffense.................. 4.34243% sun........................... 2.53166% rain.......................... 0.67870% trickroom..................... 0.48494% monotype...................... 0.04936% monobug....................... 0.04432% sandoffense................... 0.03449% rainoffense................... 0.00483% multiweather.................. 0.00258% tailwind...................... 0.00257% monofairy..................... 0.00218% monopoison.................... 0.00099% hail.......................... 0.00092% monoflying.................... 0.00088% allweather.................... 0.00079% sunoffense.................... 0.00063% monodragon.................... 0.00056% monoice....................... 0.00054% monofire...................... 0.00028% monowater..................... 0.00013% tricksun...................... 0.00010% choice........................ 0.00001% monosteel..................... 0.00001% dragmag....................... 0.00001% monoelectric.................. 0.00000% monofighting.................. 0.00000% mononormal.................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.299) | -1.5|## |## -1.0|###### |############ -0.5|######## |########################### 0.0|############################## |############################ +0.5|##################### |##################### +1.0|##### |######## +1.5|### |### +2.0|#### |# more negative = more offensive, more positive = more stall one # = 0.53%