monotype......................100.00000% weatherless...................81.24462% offense.......................55.92951% balance.......................22.17726% hyperoffense..................18.87417% monodark......................11.62769% voltturn...................... 9.35164% monowater..................... 8.35726% monofighting.................. 7.96227% monoghost..................... 7.58650% monofire...................... 6.32088% monoflying.................... 6.26309% rain.......................... 6.25222% monodragon.................... 6.16754% monopoison.................... 5.71883% monofairy..................... 5.44370% monobug....................... 5.37138% sun........................... 5.10169% monosteel..................... 4.97614% monoground.................... 4.92211% sand.......................... 4.48130% monoelectric.................. 4.44138% mononormal.................... 3.75853% monopsychic................... 3.19965% monoice....................... 3.11176% hail.......................... 2.94289% monorock...................... 2.80684% semistall..................... 2.36706% choice........................ 2.04177% monograss..................... 1.97369% sunoffense.................... 0.70516% stall......................... 0.65200% hailoffense................... 0.47200% rainoffense................... 0.37243% trickroom..................... 0.35343% sandoffense................... 0.33645% tailwind...................... 0.08188% multiweather.................. 0.02272% sandstall..................... 0.01555% rainstall..................... 0.00513% trickrain..................... 0.00277% dragmag....................... 0.00086% tricksand..................... 0.00023% trapper....................... 0.00001% Stalliness (mean: -0.397) |#### -1.5|####### |############### -1.0|######################## |########################## -0.5|############################## |############################# 0.0|######################## |############### +0.5|######### |###### +1.0|### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.51%