weatherless...................76.45086% offense.......................49.13864% balance.......................29.71328% hyperoffense..................14.52865% sun........................... 9.81642% voltturn...................... 7.96841% rain.......................... 6.91903% monotype...................... 5.03277% sand.......................... 4.85180% semistall..................... 3.73935% stall......................... 2.88009% hail.......................... 2.74169% trickroom..................... 1.17387% sunoffense.................... 0.99778% monobug....................... 0.91202% multiweather.................. 0.72771% monowater..................... 0.46204% rainoffense................... 0.44597% choice........................ 0.41001% sandoffense................... 0.40995% mononormal.................... 0.34897% monoflying.................... 0.29707% monosteel..................... 0.27865% monoghost..................... 0.27575% monofire...................... 0.25808% monopoison.................... 0.25703% hailoffense................... 0.24887% monorock...................... 0.24745% monodark...................... 0.24548% monoice....................... 0.23967% monodragon.................... 0.23559% monofighting.................. 0.22404% sandstall..................... 0.21996% monoelectric.................. 0.21928% monograss..................... 0.21359% monopsychic................... 0.21335% monofairy..................... 0.20606% monoground.................... 0.12073% dragmag....................... 0.09027% sunstall...................... 0.08564% tricksun...................... 0.07834% tailwind...................... 0.06302% rainstall..................... 0.03089% trickhail..................... 0.03046% gravity....................... 0.02842% hailstall..................... 0.01934% tricksand..................... 0.01711% trapper....................... 0.01452% trickrain..................... 0.01112% allweather.................... 0.01038% fear.......................... 0.00204% swagplay...................... 0.00012% Stalliness (mean: -0.199) |# -2.0|# |## -1.5|###### |############# -1.0|##################### |########################### -0.5|############################## |############################## 0.0|############################# |######################## +0.5|################# |########## +1.0|###### |#### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%