weatherless...................74.08996% semistall.....................34.74178% balance.......................33.65779% stall.........................18.49453% sun...........................17.70827% voltturn......................15.02671% offense.......................11.83204% rain..........................11.23755% multiweather.................. 5.36093% hail.......................... 1.46536% sunstall...................... 1.29071% hyperoffense.................. 1.27386% rainstall..................... 1.05334% sand.......................... 0.86708% batonpass..................... 0.58570% sunoffense.................... 0.36270% trickroom..................... 0.31888% monotype...................... 0.29830% choice........................ 0.23112% tricksun...................... 0.16578% monoelectric.................. 0.08588% monowater..................... 0.08076% mononormal.................... 0.07398% sandstall..................... 0.04667% monosteel..................... 0.01911% monopsychic................... 0.01373% dragmag....................... 0.01191% monobug....................... 0.01045% trickrain..................... 0.00991% monofairy..................... 0.00853% rainoffense................... 0.00666% monodragon.................... 0.00544% monograss..................... 0.00477% monoice....................... 0.00393% monodark...................... 0.00383% hailstall..................... 0.00327% monoflying.................... 0.00184% trickhail..................... 0.00138% monoground.................... 0.00115% monoghost..................... 0.00102% monorock...................... 0.00081% monofighting.................. 0.00051% monofire...................... 0.00048% monopoison.................... 0.00027% sandoffense................... 0.00001% hailoffense................... 0.00000% tailwind...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.968) -2.0| | -1.5| |# -1.0|## |#### -0.5|#### |###### 0.0|######### |########### +0.5|############ |#################### +1.0|##################### |############################## +1.5|##################### |############ +2.0|######### |##### +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.59%