weatherless...................72.98570% semistall.....................43.68748% balance.......................28.17435% stall.........................24.66570% voltturn......................22.26793% sun...........................18.11161% rain..........................14.54344% multiweather.................. 9.95347% offense....................... 2.73731% hail.......................... 2.30178% sunstall...................... 2.09073% sand.......................... 2.01115% rainstall..................... 1.93902% hyperoffense.................. 0.73516% sunoffense.................... 0.49578% batonpass..................... 0.40363% monotype...................... 0.12650% trickroom..................... 0.11970% choice........................ 0.09475% tricksun...................... 0.09419% monowater..................... 0.08342% monoelectric.................. 0.02434% sandstall..................... 0.02240% mononormal.................... 0.01532% rainoffense................... 0.00117% monosteel..................... 0.00106% monoice....................... 0.00090% monopsychic................... 0.00084% dragmag....................... 0.00056% monobug....................... 0.00033% monofairy..................... 0.00026% monodragon.................... 0.00011% monodark...................... 0.00010% monograss..................... 0.00008% monoflying.................... 0.00006% monoghost..................... 0.00004% monorock...................... 0.00002% monofighting.................. 0.00001% monoground.................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% trickrain..................... 0.00000% sandoffense................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% hailoffense................... 0.00000% tailwind...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 1.276) -2.0| | -1.5| | -1.0|# |# -0.5|# |# 0.0|# |## +0.5|#### |############## +1.0|#################### |############################## +1.5|################# |########### +2.0|####### |##### +2.5|#### |### more negative = more offensive, more positive = more stall one # = 0.83%