weatherless...................77.05013% offense.......................41.83599% balance.......................32.44688% hyperoffense..................15.80757% sand..........................14.57169% voltturn...................... 6.63434% stall......................... 5.27477% semistall..................... 4.63479% rain.......................... 3.42854% hail.......................... 2.72391% sun........................... 2.58953% trickroom..................... 1.60630% sandoffense................... 1.55696% monotype...................... 1.38296% sandstall..................... 0.80106% choice........................ 0.70436% hailoffense................... 0.42713% sunoffense.................... 0.37713% dragmag....................... 0.28213% multiweather.................. 0.22362% monobug....................... 0.19793% rainoffense................... 0.17767% monosteel..................... 0.14415% monopsychic................... 0.12855% gravity....................... 0.11586% monofire...................... 0.10698% mononormal.................... 0.09696% monodark...................... 0.08463% monowater..................... 0.07907% monorock...................... 0.07632% monoice....................... 0.07501% monoground.................... 0.06771% monofairy..................... 0.06427% monopoison.................... 0.05893% monoelectric.................. 0.05581% monofighting.................. 0.05502% monoghost..................... 0.05220% monograss..................... 0.04050% trickhail..................... 0.04003% tricksun...................... 0.03771% allweather.................... 0.03756% monoflying.................... 0.02978% monodragon.................... 0.02779% trickrain..................... 0.02384% tailwind...................... 0.01362% hailstall..................... 0.01107% rainstall..................... 0.00118% trapper....................... 0.00016% sunstall...................... 0.00000% Stalliness (mean: -0.091) -2.0|### |### -1.5|######## |################ -1.0|####################### |########################## -0.5|############################ |############################# 0.0|############################## |############################## +0.5|#################### |############# +1.0|########## |###### +1.5|## |# +2.0|### |# +2.5|# |# +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%